When made into a weapon, the auraknife has great control over it lethality, but is not easily separated from it. Rather than forming a weapon out of their mind, the auraknife draws upon her own personal aura. Thus being more of a summoner than those who chain vestige to themselves. ![]() You are not a mere binder, instead you bind the spirit of the vestige in an ectoplasmic shell. Monk (or any class with a monk-like AC bonus) Put on some armor and punch them in the face! Turns out fighting without a shirt was a bad idea. You did not form a strong bond with nature, instead studying a spellbook and learning the secrets of wizardry. While some mages spent their time fostering a connection with an external creature, you practiced simplifying your motions to better channel your powers in situations where you'd otherwise be hindered. You, however, have a knack for supernatural techniques, focusing on them so much your nonmagical knowledge has suffered. This time however you don't suffer from crippling flaws built in your class.Ī variant of the fighter, who possess inherent magical abilities at the cost of some versatility and ability to fight in heavier armor.Īll swordsages receive training in more supernatural disciplines than other martial adepts. You combine archery and magic almost perfectly. You are stunted in the development of your weapon skills but gained fantastic insight style passed from master to apprentice for generations.Īn Arbalester Rogue is a master of the crossbow, killing her foes left and right with a well placed bolt. You were not taught like others of your kind, instead do learning how to fight with weapons you were told a highly advanced unarmed technique. You recover your maneuvers slower, but chooses which one you have access to. You recover your maneuver not by flashes of divine insight, but by supplication. You are a potion-making wizard, dabbling in chemicals and biology. How is he expected to adventure if he doesn't have the skills and abilities needed? The fury of battle gives your character a higher consciousness.Īn Alternate Class Feature set made to increase the power of the Barbarian class to be usable in higher level of play without going as far as the Tome Barbarian in it rework.īring the fighter in line with the rest of the party. and armor.Įvery monastery has its own prefered weapons. For those that don't, gaining a few flavorful feats is a better choice.Īn improvement to the monk, one which really does turn their body into a living weapon. ![]() This ACF seeks to make the DR noticeable for a couple of hits at least, by turning it from an always active improvement into a stronger improvement that ablates as it gets used.Īny standard or prestige class that gains Damage Reduction from class levels, e.g. ![]() If you want to browse all Alternate Class Features and Archetypes, see the table on this page 3.5e Alternate Class Features/All WotC Class Alternate Class Features Nameīarbarian, Sohei and a number of other classes grant DR at such an abysmally slow rate that the feature is utterly useless. 1.2 Homebrew Class Alternate Class Features.1.1 WotC Class Alternate Class Features.
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